TY - GEN
T1 - DeepWrinkles
T2 - 15th European Conference on Computer Vision, ECCV 2018
AU - Lähner, Zorah
AU - Cremers, Daniel
AU - Tung, Tony
N1 - Publisher Copyright:
© 2018, Springer Nature Switzerland AG.
PY - 2018
Y1 - 2018
N2 - We present a novel method to generate accurate and realistic clothing deformation from real data capture. Previous methods for realistic cloth modeling mainly rely on intensive computation of physics-based simulation (with numerous heuristic parameters), while models reconstructed from visual observations typically suffer from lack of geometric details. Here, we propose an original framework consisting of two modules that work jointly to represent global shape deformation as well as surface details with high fidelity. Global shape deformations are recovered from a subspace model learned from 3D data of clothed people in motion, while high frequency details are added to normal maps created using a conditional Generative Adversarial Network whose architecture is designed to enforce realism and temporal consistency. This leads to unprecedented high-quality rendering of clothing deformation sequences, where fine wrinkles from (real) high resolution observations can be recovered. In addition, as the model is learned independently from body shape and pose, the framework is suitable for applications that require retargeting (e.g., body animation). Our experiments show original high quality results with a flexible model. We claim an entirely data-driven approach to realistic cloth wrinkle generation is possible.
AB - We present a novel method to generate accurate and realistic clothing deformation from real data capture. Previous methods for realistic cloth modeling mainly rely on intensive computation of physics-based simulation (with numerous heuristic parameters), while models reconstructed from visual observations typically suffer from lack of geometric details. Here, we propose an original framework consisting of two modules that work jointly to represent global shape deformation as well as surface details with high fidelity. Global shape deformations are recovered from a subspace model learned from 3D data of clothed people in motion, while high frequency details are added to normal maps created using a conditional Generative Adversarial Network whose architecture is designed to enforce realism and temporal consistency. This leads to unprecedented high-quality rendering of clothing deformation sequences, where fine wrinkles from (real) high resolution observations can be recovered. In addition, as the model is learned independently from body shape and pose, the framework is suitable for applications that require retargeting (e.g., body animation). Our experiments show original high quality results with a flexible model. We claim an entirely data-driven approach to realistic cloth wrinkle generation is possible.
KW - 3D surface deformation modeling
KW - Cloth simulation
KW - Deep neural networks
KW - Normal maps
UR - http://www.scopus.com/inward/record.url?scp=85055433657&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-01225-0_41
DO - 10.1007/978-3-030-01225-0_41
M3 - Conference contribution
AN - SCOPUS:85055433657
SN - 9783030012243
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 698
EP - 715
BT - Computer Vision – ECCV 2018 - 15th European Conference, 2018, Proceedings
A2 - Ferrari, Vittorio
A2 - Sminchisescu, Cristian
A2 - Weiss, Yair
A2 - Hebert, Martial
PB - Springer Verlag
Y2 - 8 September 2018 through 14 September 2018
ER -