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Crashing in cyberspace - evaluating structural behaviour of car bodies in a virtual environment

  • M. Schulz
  • , Th Ertl
  • , Th Reuding
  • Friedrich Alexander Universität Erlangen-Nürnberg

Research output: Contribution to conferencePaperpeer-review

13 Scopus citations

Abstract

The use of virtual prototypes generated from engineering simulations can be crucial to the efficient development of innovative products. Performance predictions and functional evaluations of a design are possible long before results of real prototype tests are available. With the rise in model complexity, data quantity, computing performance and accuracy, we increasingly find ourselves lacking the tools, methods and metaphors to deal with the information that is being generated. Here we present new results of on-going research at the University of Erlangen and BMW in the development of a virtual environment for car-body engineering applications as illustrated by examples from acoustics, vibration and impact dynamics.

Original languageEnglish
Pages160-165
Number of pages6
StatePublished - 1998
Externally publishedYes
EventProceedings of the 1998 IEEE Virtual Reality Annual International Symposium, VRAIS - Atlanta, GA, USA
Duration: 14 Mar 199818 Mar 1998

Conference

ConferenceProceedings of the 1998 IEEE Virtual Reality Annual International Symposium, VRAIS
CityAtlanta, GA, USA
Period14/03/9818/03/98

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