TY - JOUR
T1 - Computation of viability kernels on grid computers for aircraft control in windshear
AU - Botkin, Nikolai
AU - Turova, Varvara
AU - Diepolder, Johannes
AU - Holzapfel, Florian
N1 - Publisher Copyright:
© 2018 Advances in Science, Technology and Engineering Systems. All Rights Reserved.
PY - 2018
Y1 - 2018
N2 - This paper is devoted to the analysis of aircraft dynamics in the cruise flight phase under windshear conditions. The study is conducted with reference to a point-mass aircraft model restricted to move in a vertical plane. We formulate the problem as a differential game against the wind disturbances: The first player, autopilot, manages, via additional smoothing filters, the aircraft's angle of attack and power setting. The second player, wind, produces disturbances that are transferred, also via smoothing filters, into most dangerous wind gusts. The state variables of the game are subject to state constraints representing aircraft safety conditions related, for example, to the altitude, path inclination and velocity. Viability theory is used to compute the so-called viability kernels, the maximal subsets of state constraints where an appropriate feedback strategy of the first player can keep aircraft trajectories arbitrary long for all admissible disturbances generated by the second player. A grid method is utilized, and challenging computations in seven dimensions are conducted on a supercomputer system.
AB - This paper is devoted to the analysis of aircraft dynamics in the cruise flight phase under windshear conditions. The study is conducted with reference to a point-mass aircraft model restricted to move in a vertical plane. We formulate the problem as a differential game against the wind disturbances: The first player, autopilot, manages, via additional smoothing filters, the aircraft's angle of attack and power setting. The second player, wind, produces disturbances that are transferred, also via smoothing filters, into most dangerous wind gusts. The state variables of the game are subject to state constraints representing aircraft safety conditions related, for example, to the altitude, path inclination and velocity. Viability theory is used to compute the so-called viability kernels, the maximal subsets of state constraints where an appropriate feedback strategy of the first player can keep aircraft trajectories arbitrary long for all admissible disturbances generated by the second player. A grid method is utilized, and challenging computations in seven dimensions are conducted on a supercomputer system.
KW - Aircraft Cruise Flight Phase
KW - Differential Game
KW - Grid Method
KW - Supercomputer
KW - Viability Kernel
UR - http://www.scopus.com/inward/record.url?scp=85061699214&partnerID=8YFLogxK
U2 - 10.25046/aj030161
DO - 10.25046/aj030161
M3 - Article
AN - SCOPUS:85061699214
SN - 2415-6698
VL - 3
SP - 502
EP - 510
JO - Advances in Science, Technology and Engineering Systems
JF - Advances in Science, Technology and Engineering Systems
IS - 1
ER -