TY - GEN
T1 - A neuroergonomic approach for the investigation of cognitive processes in interactive assembly environments
AU - Stork, S.
AU - Stößel, C.
AU - Müller, H. J.
AU - Wiesbeck, M.
AU - Zäh, M. F.
AU - Schubö, A.
PY - 2007
Y1 - 2007
N2 - The present article describes a scenario and respective neuro-cognitive psychological methods for the investigation of human-machine interaction in a factory context. Due to a growing demand for flexible production systems, adaptive interfaces for the optimal support of workers in manufacturing become increasingly relevant. Interacting in a complex production environment requires the acting person to filter multiple sources of information, to attentively select relevant information, to integrate perceptual information with action goals, to monitor these in working memory and to control the appropriate response actions. Cognitive control mechanisms in this multi-task situation will be analyzed in a research project on the basis of a neuroergonomic approach. The underlying attentional selection mechanisms and mental workload limitations are investigated in an assembly line scenario, where human performance and physiological parameters are assessed while the operator is performing an assembly task. In this scenario, instructions are presented via Augmented Reality systems, allowing for the presentation of task-relevant information at any time during the action sequence. Additionally, the production environment is simulated by a video projection of a typical factory surrounding. By experimentally varying task complexity and action goals, constraints on user interface design and human-machine interaction will be derived.
AB - The present article describes a scenario and respective neuro-cognitive psychological methods for the investigation of human-machine interaction in a factory context. Due to a growing demand for flexible production systems, adaptive interfaces for the optimal support of workers in manufacturing become increasingly relevant. Interacting in a complex production environment requires the acting person to filter multiple sources of information, to attentively select relevant information, to integrate perceptual information with action goals, to monitor these in working memory and to control the appropriate response actions. Cognitive control mechanisms in this multi-task situation will be analyzed in a research project on the basis of a neuroergonomic approach. The underlying attentional selection mechanisms and mental workload limitations are investigated in an assembly line scenario, where human performance and physiological parameters are assessed while the operator is performing an assembly task. In this scenario, instructions are presented via Augmented Reality systems, allowing for the presentation of task-relevant information at any time during the action sequence. Additionally, the production environment is simulated by a video projection of a typical factory surrounding. By experimentally varying task complexity and action goals, constraints on user interface design and human-machine interaction will be derived.
UR - http://www.scopus.com/inward/record.url?scp=48749104067&partnerID=8YFLogxK
U2 - 10.1109/ROMAN.2007.4415185
DO - 10.1109/ROMAN.2007.4415185
M3 - Conference contribution
AN - SCOPUS:48749104067
SN - 1424416345
SN - 9781424416349
T3 - Proceedings - IEEE International Workshop on Robot and Human Interactive Communication
SP - 750
EP - 755
BT - 16th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN
T2 - 16th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN
Y2 - 26 August 2007 through 29 August 2007
ER -