Abstract
In this paper, we present a multigrid framework for constructing implicit, yet interactive solvers for the governing equations of motion of deformable volumetric bodies. We have integrated linearized, corotational linearized and non-linear Green strain into this framework. Based on a 3D finite element hierarchy, this approach enables realistic simulation of objects exhibiting an elastic modulus with a dynamic range of several orders of magnitude. Using the linearized strain measure, we can simulate 50 thousand tetrahedral elements with 20 fps on a single processor CPU. By using corotational linearized and non-linear Green strain, we can still simulate five thousand and two thousand elements, respectively, at the same rates.
Original language | English |
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Pages (from-to) | 408-415 |
Number of pages | 8 |
Journal | Computers and Graphics (Pergamon) |
Volume | 30 |
Issue number | 3 |
DOIs | |
State | Published - Jun 2006 |
Keywords
- Computational geometry and object modeling
- Deformable bodies
- Multigrid
- Three-dimensional graphics and realism