A fast three-dimensional deterministic ray tracing coverage simulator for a 24 GHz anti-collision radar

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Abstract

A matrix-based approach for implementation of deterministic ray tracing is suggested and presented in this paper. The frequency-independent feature of the ray tracing in addition to the matrix-based implementation results in a reliable fast simulator for understanding the behavior of the electromagnetic fields in the vicinity of a collision avoidance radar. Results of this technique are in a good agreement with the results from method of moments integral equation solutions while the computations are about 100 times faster.

Original languageEnglish
Pages (from-to)55-60
Number of pages6
JournalAdvances in Radio Science
Volume11
DOIs
StatePublished - 2013

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