Nils Thürey

Prof. Dr.-Ing.


Research activity per year

Personal profile

Scientific Career

Professor Thuerey (b. 1979) works in the field of computer graphics, with a particular emphasis on physics-based deep learning algorithm. One focus of his research targets the simulation of fluid phenomena, such as water and smoke. These simulations find applications as visual effects in computer generated worlds, but also in many fields of engineering. Examples of his work are novel algorithms to make simulations easier to control, to handle detailed surface tension effects, and to increase the amount of turbulent detail.

After studying computer science, Professor Thuerey acquired a PhD for his work on liquid simulations in 2006. He received both degrees from the University of Erlangen-Nuremberg. Until 2010 he held a position as a post-doctoral researcher at ETH Zurich, in collaboration with Ageia/Nvidia. Subsequently, he worked for three years as Research & Development Lead at ScanlineVFX, developing large scale physics-simulators for visual effects. Since fall 2013 he has been Professor for Physics-based Simulation at TUM.

Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):

  • SDG 13 - Climate Action


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Collaborations and top research areas from the last five years

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