Keyphrases
Abstention
14%
Additively Separable Hedonic Games
24%
Banks Set
23%
Bidders
34%
Coalition Formation
24%
Computational Complexity
56%
Computational Social Choice
27%
Condorcet
20%
Condorcet Consistency
18%
Cover Set
35%
Electorate
19%
Equilibrium Set
27%
Fractional Hedonic Games
14%
Hedonic Games
24%
Lottery
25%
Maximal Lotteries
15%
Minimal Covering
22%
Multi-agent Systems
35%
Nash Equilibrium
22%
No-show Paradox
22%
NP-hard
30%
Pareto Optimal
39%
Pareto Optimality
17%
Polynomial Time
25%
Polynomial-time Algorithm
21%
Popular
24%
Preference Aggregation
17%
Preference Extensions
26%
Pure Nash Equilibrium
16%
Random Assignment
20%
Random Dictatorship
25%
Random Serial Dictatorship
15%
SAT Solving
23%
Sealed-bid Auction
15%
Set-valued
17%
Social Choice
29%
Social Choice Function
62%
Social Choice Theory
29%
Social Decision Schemes
34%
Social Sciences
15%
Solution Concepts
34%
Stable Partition
15%
Strategy-proofness
100%
Tournament Solutions
67%
Trusted Third Party
15%
Uncovered Set
14%
Utility Function
14%
Vickrey Auction
17%
Voting Rules
49%
Weak Saddle
18%
Computer Science
Anonymity
13%
Artificial Intelligence
9%
Binary Relation
8%
Coalition Formation
50%
Coalition Structure
25%
Communication Complexity
6%
Computational Complexity
66%
Computational Problem
13%
Computer Science
11%
Computer Simulation
9%
Cryptographic Protocol
9%
Decision-Making
9%
Desirable Property
9%
Diffie-Hellman-Merkle key exchange
9%
Directed Graphs
9%
Distributed Protocol
9%
Efficient Algorithm
11%
El-Gamal
9%
Electronic Commerce
9%
Individual Contribution
9%
Linear Programming
13%
Mathematical Theory
13%
Message Exchange
9%
Multi Agent Systems
67%
multi-agent
13%
Multiple Agents
30%
Nash Equilibrium
46%
Natural Condition
9%
Nonempty Subset
23%
Normal Form Game
9%
Optimal Partition
8%
Pareto Efficient
9%
Pareto Optimality
23%
Pareto-optimality
27%
Payoff Function
11%
Polynomial Time
39%
polynomial-time algorithm
23%
Privacy Preserving
13%
Random Assignment
27%
random oracle model
13%
Recursive Definition
9%
Research Problem
9%
Resource Allocation
18%
Satisfiability Problem
13%
Search Space
9%
Social Choice Theory
37%
Solution Concept
31%
Strategy Profile
10%
Subclasses
31%
Utility Function
16%