TY - GEN
T1 - Towards a Deeper Understanding of Skeleton-based Gait Recognition
AU - Teepe, Torben
AU - Gilg, Johannes
AU - Herzog, Fabian
AU - Hormann, Stefan
AU - Rigoll, Gerhard
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - Gait recognition is a promising biometric with unique properties for identifying individuals from a long distance by their walking patterns. In recent years, most gait recognition methods used the person's silhouette to extract the gait features. However, silhouette images can lose fine-grained spatial information, suffer from (self) occlusion, and be challenging to obtain in real-world scenarios. Furthermore, these silhouettes also contain other visual clues that are not actual gait features and can be used for identification, but also to fool the system. Model-based methods do not suffer from these problems and are able to represent the temporal motion of body joints, which are actual gait features. The advances in human pose estimation started a new era for model-based gait recognition with skeleton-based gait recognition. In this work, we propose an approach based on Graph Convolutional Networks (GCNs) that combines higher-order inputs, and residual networks to an efficient architecture for gait recognition. Extensive experiments on the two popular gait datasets, CASIA-B and OUMVLP-Pose, show a massive improvement (3×) of the state-of-the-art (SotA) on the largest gait dataset OUMVLP-Pose and strong temporal modeling capabilities. Finally, we visualize our method to understand skeleton-based gait recognition better and to show that we model real gait features.
AB - Gait recognition is a promising biometric with unique properties for identifying individuals from a long distance by their walking patterns. In recent years, most gait recognition methods used the person's silhouette to extract the gait features. However, silhouette images can lose fine-grained spatial information, suffer from (self) occlusion, and be challenging to obtain in real-world scenarios. Furthermore, these silhouettes also contain other visual clues that are not actual gait features and can be used for identification, but also to fool the system. Model-based methods do not suffer from these problems and are able to represent the temporal motion of body joints, which are actual gait features. The advances in human pose estimation started a new era for model-based gait recognition with skeleton-based gait recognition. In this work, we propose an approach based on Graph Convolutional Networks (GCNs) that combines higher-order inputs, and residual networks to an efficient architecture for gait recognition. Extensive experiments on the two popular gait datasets, CASIA-B and OUMVLP-Pose, show a massive improvement (3×) of the state-of-the-art (SotA) on the largest gait dataset OUMVLP-Pose and strong temporal modeling capabilities. Finally, we visualize our method to understand skeleton-based gait recognition better and to show that we model real gait features.
UR - http://www.scopus.com/inward/record.url?scp=85137793703&partnerID=8YFLogxK
U2 - 10.1109/CVPRW56347.2022.00163
DO - 10.1109/CVPRW56347.2022.00163
M3 - Conference contribution
AN - SCOPUS:85137793703
T3 - IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops
SP - 1568
EP - 1576
BT - Proceedings - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, CVPRW 2022
PB - IEEE Computer Society
T2 - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, CVPRW 2022
Y2 - 19 June 2022 through 20 June 2022
ER -