@inproceedings{b8a0ba77fe4e4afeab0f6309f75167a4,
title = "Take a look through my eyes: An augmented reality planning communication system",
abstract = "Participation and communication in urban planning, visualisation, spatial perception, and motivation through gamification are discussed and system requirements derived. An augmented reality multi-client communication prototype is described improving transparency and utilising local expertise in planning processes. The selection, processing and visualisation of planning data takes individual stakeholders knowledge and skill levels, cultural backgrounds, and interests into account to facilitate understanding through moderation and the ability to change perspective.",
keywords = "Augmented Reality, Communication, Gameification, Public Participation, Visualisation",
author = "Michael M{\"u}hlhaus and Jenney, {Sarah Louise} and Frank Petzold",
note = "Publisher Copyright: {\textcopyright} 2018 and published by the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA) in Hong Kong.; 23rd International Conference on Computer-Aided Architectural Design Research in Asia: Learning, Prototyping and Adapting, CAADRIA 2018 ; Conference date: 17-05-2018 Through 19-05-2018",
year = "2018",
language = "English",
series = "CAADRIA 2018 - 23rd International Conference on Computer-Aided Architectural Design Research in Asia: Learning, Prototyping and Adapting",
publisher = "The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)",
pages = "379--388",
editor = "Suleiman Alhadidi and Kristof Crolla and Weixin Huang and Patrick Janssen and Tomohiro Fukuda",
booktitle = "CAADRIA 2018 - 23rd International Conference on Computer-Aided Architectural Design Research in Asia",
}