TY - GEN
T1 - Relevance of headphone characteristics in binaural listening experiments
T2 - 143rd Audio Engineering Society Convention 2017, AES 2017
AU - Völk, Florian
AU - Encke, Jörg
AU - Kreh, Jasmin
AU - Hemmert, Werner
N1 - Publisher Copyright:
© 143rd Audio Engineering Society Convention 2017, AES 2017. All rights reserved.
PY - 2017
Y1 - 2017
N2 - Listening experiments typically target performance and capabilities of the auditory system. Another common application scenario is the perceptual validation of algorithms and technical systems. In both cases, systems other than the device or subject under test must not a ect the results in an uncontrolled manner. Binaural listening experiments require that two signals with predefined amplitude or phase di erences stimulate the left and right ear, respectively. Headphone playback is a common method for presenting the signals. This study quantifies potential headphone-induced interaural di erences by physical measurements on selected circum-aural headphones and by comparison to psychoacoustic data. The results indicate that perceptually relevant e ects may occur, in binaural listening experiments, traditional binaural headphone listening, and virtual acoustics rendering such as binaural synthesis.
AB - Listening experiments typically target performance and capabilities of the auditory system. Another common application scenario is the perceptual validation of algorithms and technical systems. In both cases, systems other than the device or subject under test must not a ect the results in an uncontrolled manner. Binaural listening experiments require that two signals with predefined amplitude or phase di erences stimulate the left and right ear, respectively. Headphone playback is a common method for presenting the signals. This study quantifies potential headphone-induced interaural di erences by physical measurements on selected circum-aural headphones and by comparison to psychoacoustic data. The results indicate that perceptually relevant e ects may occur, in binaural listening experiments, traditional binaural headphone listening, and virtual acoustics rendering such as binaural synthesis.
UR - http://www.scopus.com/inward/record.url?scp=85055883153&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85055883153
T3 - 143rd Audio Engineering Society Convention 2017, AES 2017
SP - 727
EP - 737
BT - 143rd Audio Engineering Society Convention 2017, AES 2017
PB - Audio Engineering Society
Y2 - 18 October 2017 through 20 October 2017
ER -