Abstract
We introduce the concept of relative volume constraints in order to account for insufficient information in the reconstruction of 3D objects from a single image. The key idea is to formulate a variational reconstruction approach with shape priors in form of relative depth profiles or volume ratios relating object parts. Such shape priors can easily be derived either from a user sketch or from the object's shading profile in the image. They can handle textured or shadowed object regions by propagating information. We propose a convex relaxation of the constrained optimization problem which can be solved optimally in a few seconds on graphics hardware. In contrast to existing single view reconstruction algorithms, the proposed algorithm provides substantially more flexibility to recover shape details such as self-occlusions, dents and holes, which are not visible in the object silhouette.
Originalsprache | Englisch |
---|---|
Aufsatznummer | 6618874 |
Seiten (von - bis) | 177-184 |
Seitenumfang | 8 |
Fachzeitschrift | Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition |
DOIs | |
Publikationsstatus | Veröffentlicht - 2013 |
Veranstaltung | 26th IEEE Conference on Computer Vision and Pattern Recognition, CVPR 2013 - Portland, OR, USA/Vereinigte Staaten Dauer: 23 Juni 2013 → 28 Juni 2013 |