PlayMINT - Still playing or already leading? Design of a digital learning game to promote female STEM Students' innovative work behavior and digital leadership

Ilse Hagerer, Theresa Treffers, Antonia Hoffmann, Carolin Richly, Stephan Baier, Isabell Melanie Welpe

Publikation: Beitrag in Buch/Bericht/KonferenzbandKonferenzbeitragBegutachtung

1 Zitat (Scopus)

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Keyphrases

Computer Science

Social Sciences

Psychology