TY - GEN
T1 - On strictly competitive multi-player games
AU - Brandt, Felix
AU - Fischer, Felix
AU - Shoham, Yoav
PY - 2006
Y1 - 2006
N2 - We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranking of the agents induced by their actions. This definition is motivated by the observation that in many strategic situations such as parlor games, competitive economic scenarios, and some social choice settings, players are merely interested in performing optimal relative to their opponents rather than in absolute measures. A simple but important subclass of ranking games are single-winner games where in any outcome one agent wins and all others lose. We investigate the computational complexity of a variety of common game-theoretic solution concepts in ranking games and deliver hardness results for iterated weak dominance and mixed Nash equilibria when there are more than two players and pure Nash equilibria when the number of players is unbounded. This dashes hope that multi-player ranking games can be solved efficiently, despite the structural restrictions of these games.
AB - We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranking of the agents induced by their actions. This definition is motivated by the observation that in many strategic situations such as parlor games, competitive economic scenarios, and some social choice settings, players are merely interested in performing optimal relative to their opponents rather than in absolute measures. A simple but important subclass of ranking games are single-winner games where in any outcome one agent wins and all others lose. We investigate the computational complexity of a variety of common game-theoretic solution concepts in ranking games and deliver hardness results for iterated weak dominance and mixed Nash equilibria when there are more than two players and pure Nash equilibria when the number of players is unbounded. This dashes hope that multi-player ranking games can be solved efficiently, despite the structural restrictions of these games.
UR - http://www.scopus.com/inward/record.url?scp=33750688186&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:33750688186
SN - 1577352815
SN - 9781577352815
T3 - Proceedings of the National Conference on Artificial Intelligence
SP - 605
EP - 612
BT - Proceedings of the 21st National Conference on Artificial Intelligence and the 18th Innovative Applications of Artificial Intelligence Conference, AAAI-06/IAAI-06
T2 - 21st National Conference on Artificial Intelligence and the 18th Innovative Applications of Artificial Intelligence Conference, AAAI-06/IAAI-06
Y2 - 16 July 2006 through 20 July 2006
ER -