Low-delay compression of polygon mesh deformation data for remote haptic interaction with simulated deformable objects

Clemens Schuwerk, Wolfgang Freund, Eckehard Steinbach

Publikation: Beitrag in Buch/Bericht/KonferenzbandKonferenzbeitragBegutachtung

2 Zitate (Scopus)

Abstract

This paper addresses the communication of polygon mesh deformation data for remote haptic interaction with simulated deformable objects. In the studied client-server architecture, the server computes the resource-demanding finite-element-based object deformation at a low temporal update rate and transmits the resulting polygon mesh deformation data to the clients. There, the received deformation data is used to locally render the virtual environment visually and haptically at the required rates of 30 Hz and 1 kHz, respectively. We propose a low-delay lossy compression scheme for the transmission of the 3D polygon mesh deformation data, which considers the haptic and visual modalities individually. Objective and subjective evaluations show that the proposed compression scheme achieves a compression ratio of 11:1, while keeping the introduced visual and haptic distortion below the respective human perception thresholds.

OriginalspracheEnglisch
TitelIEEE Haptics Symposium 2016, HAPTICS 2016 - Proceedings
Redakteure/-innenSeungmoon Choi, Katherine J. Kuchenbecker, Greg Gerling
Herausgeber (Verlag)IEEE Computer Society
Seiten229-234
Seitenumfang6
ISBN (elektronisch)9781509009039
DOIs
PublikationsstatusVeröffentlicht - 29 Apr. 2016
Veranstaltung24th IEEE Haptics Symposium 2016, HAPTICS 2016 - Philadelphia, USA/Vereinigte Staaten
Dauer: 8 Apr. 201611 Apr. 2016

Publikationsreihe

NameIEEE Haptics Symposium, HAPTICS
Band2016-April
ISSN (Print)2324-7347
ISSN (elektronisch)2324-7355

Konferenz

Konferenz24th IEEE Haptics Symposium 2016, HAPTICS 2016
Land/GebietUSA/Vereinigte Staaten
OrtPhiladelphia
Zeitraum8/04/1611/04/16

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