'Komputer & Creativität' Teaching at the Intersection of Engineering, AI, and Theater

Stefan Rohrl, Sabrina Schwarzmeier, David Fresacher, Luca Sacchetto, Alexandra Strasser, Klaus Diepold

Publikation: Beitrag in Buch/Bericht/KonferenzbandKonferenzbeitragBegutachtung

Abstract

Industry demands for engineers emphasize communication and creativity. However, traditional methods of teaching interdisciplinary competencies as mere add-ons have proven insufficient. This paper explores a novel approach to teaching communication skills and fostering creativity in engineering students through a course called 'Komputer & Creativität' (sic) that combines technical content with improvisational theater workshops. The workshops provide experiential learning opportunities and focus on aspects such as structuring and improvisation' role dynamics, and storytelling. Evaluation results indicate significant improvements in participants' self-perceived communication skills, as well as high student satisfaction with the course format. The results suggest that the promotion of both content-specific and interdisciplinary skills through a course using improvisational theater can be successful and may also be transferable to other courses.

OriginalspracheEnglisch
Titel2024 IEEE 3rd German Education Conference, GECon 2024
Herausgeber (Verlag)Institute of Electrical and Electronics Engineers Inc.
ISBN (elektronisch)9798350355758
DOIs
PublikationsstatusVeröffentlicht - 2024
Veranstaltung3rd IEEE German Education Conference, GECon 2024 - Munich, Deutschland
Dauer: 5 Aug. 20247 Aug. 2024

Publikationsreihe

Name2024 IEEE 3rd German Education Conference, GECon 2024

Konferenz

Konferenz3rd IEEE German Education Conference, GECon 2024
Land/GebietDeutschland
OrtMunich
Zeitraum5/08/247/08/24

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