TY - JOUR
T1 - Haptic data compression and communication
AU - Steinbach, Eckehard
AU - Hirche, Sandra
AU - Kammerl, Julius
AU - Vittorias, Iason
AU - Chaudhari, Rahul
N1 - Funding Information:
This work has been supported, in part, by the German Research Foundation (DFG) within the Collaborative Research Centre SFB 453 on high-fidelity telepresence and teleaction and project STE 1093/4-1.
Funding Information:
Sandra Hirche ([email protected]) received the diploma engineer degree in mechanical engineering and transport systems in 2002 from the Technical University Berlin, Germany, and the doctor of engineering degree in electrical engineering and computer science in 2005 from the Technische Universität München, Munich, Germany. From 2005 to 2007, she was a postdoctoral at the Tokyo Institute of Technology, Japan. Since 2008, she has been an associate professor heading the Associate Institute for Information-Oriented Control in the Department of Electrical Engineering and Information Technology, Technische Universität München. Her research interests include networked control systems, cooperative control, human-in-the-loop control, and haptics. Since 2009, she has been the chair for student activities in the IEEE Control System Society. She is a Member of the IEEE. Julius Kammerl ([email protected]) studied computer science at the Technische Universität München in Munich, Germany. He received the degree “Dipl.-Inf. (Univ)” in January 2005. After working at the Audio and Multimedia Group at Fraunhofer Institute for Integrated Circuits IIS in Erlangen, Germany, he joined the Institute for Media Technology at the Technische Universität München in 2006, where he is currently working as a member of the research and teaching staff. His research interests are in the field of haptic communication with a focus on perceptual coding of haptic data streams. He is a member of the interdisciplinary research cluster on high-fidelity telepresence and teleaction, which is funded by the German Research Foundation, DFG. He is a Member of the IEEE.
PY - 2011/1
Y1 - 2011/1
N2 - The past decade has witnessed how audio-visual communication has shaped the way humans interact with or through technical systems. In contemporary times, the potential of haptic communication has been recognized as being compelling to further augment human-to-human and human-to-machine interaction. In the context of immersive communication, video and audio compression are considered key enabling technologies for high-quality interaction. In contrast, the compression of haptic data is a field of research that is still relatively young and not fully explored. This disregards the fact that we as humans rely heavily on the haptic modality to interact with our environment. True immersion into a distant environment and efficient collaboration between multiple participants both require the ability to physically interact with objects in the remote environment. With recent advances in virtual reality, man-machine interaction, telerobotics, telepresence, and teleaction, haptic communication is proving instrumental in enabling many novel applications. The goal of this overview article is to summarize the state of the art and the challenges of haptic data compression and communication for telepresence and teleaction.
AB - The past decade has witnessed how audio-visual communication has shaped the way humans interact with or through technical systems. In contemporary times, the potential of haptic communication has been recognized as being compelling to further augment human-to-human and human-to-machine interaction. In the context of immersive communication, video and audio compression are considered key enabling technologies for high-quality interaction. In contrast, the compression of haptic data is a field of research that is still relatively young and not fully explored. This disregards the fact that we as humans rely heavily on the haptic modality to interact with our environment. True immersion into a distant environment and efficient collaboration between multiple participants both require the ability to physically interact with objects in the remote environment. With recent advances in virtual reality, man-machine interaction, telerobotics, telepresence, and teleaction, haptic communication is proving instrumental in enabling many novel applications. The goal of this overview article is to summarize the state of the art and the challenges of haptic data compression and communication for telepresence and teleaction.
UR - http://www.scopus.com/inward/record.url?scp=85032751103&partnerID=8YFLogxK
U2 - 10.1109/MSP.2010.938753
DO - 10.1109/MSP.2010.938753
M3 - Article
AN - SCOPUS:85032751103
SN - 1053-5888
VL - 28
SP - 87
EP - 96
JO - IEEE Signal Processing Magazine
JF - IEEE Signal Processing Magazine
IS - 1
M1 - 5670635
ER -