TY - GEN
T1 - Exploring the Learnability of Two Teleoperation Setups for Assembly Tasks
AU - Prinz, Theresa
AU - Bengler, Klaus
N1 - Publisher Copyright:
© 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2023
Y1 - 2023
N2 - Teleoperation is being used in a variety of applications - from mobile systems in the aerospace, automotive, and maritime sector to static high-precision systems in medicine. Each application requires a carefully designed system for a set of defined tasks in a specific environment and highly trained users. In manufacturing, teleoperation can be used by process or product experts to interact with objects (e.g. machinery and new product parts) that are in another location. To facilitate access, the teleoperation system must be easy to use and should not require a long learning phase. In this study, we evaluate two different setups of teleoperation systems for assembly tasks with respect to learnability and usability. The two setups differ only in the way the remote location is presented to the human operator: direct or blocked view, in which case a video stream serves as visualization. Performance analysis shows a clear learning effect, as task completion time decreased for both setups over repetitions. The results indicate that novices in teleoperation systems can learn to use the system in a few interactions. However, more research is required to accurately describe the learning curve for both setups. The perceived usability was in the lower acceptance range, emphasizing the need for improvement.
AB - Teleoperation is being used in a variety of applications - from mobile systems in the aerospace, automotive, and maritime sector to static high-precision systems in medicine. Each application requires a carefully designed system for a set of defined tasks in a specific environment and highly trained users. In manufacturing, teleoperation can be used by process or product experts to interact with objects (e.g. machinery and new product parts) that are in another location. To facilitate access, the teleoperation system must be easy to use and should not require a long learning phase. In this study, we evaluate two different setups of teleoperation systems for assembly tasks with respect to learnability and usability. The two setups differ only in the way the remote location is presented to the human operator: direct or blocked view, in which case a video stream serves as visualization. Performance analysis shows a clear learning effect, as task completion time decreased for both setups over repetitions. The results indicate that novices in teleoperation systems can learn to use the system in a few interactions. However, more research is required to accurately describe the learning curve for both setups. The perceived usability was in the lower acceptance range, emphasizing the need for improvement.
KW - Human-machine interface
KW - Human-robot interaction
KW - Learnability
KW - Teleoperation
KW - Usability
UR - http://www.scopus.com/inward/record.url?scp=85171375050&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-35989-7_84
DO - 10.1007/978-3-031-35989-7_84
M3 - Conference contribution
AN - SCOPUS:85171375050
SN - 9783031359880
T3 - Communications in Computer and Information Science
SP - 658
EP - 665
BT - HCI International 2023 Posters - 25th International Conference on Human-Computer Interaction, HCII 2023, Proceedings, Part I
A2 - Stephanidis, Constantine
A2 - Antona, Margherita
A2 - Ntoa, Stavroula
A2 - Salvendy, Gavriel
PB - Springer Science and Business Media Deutschland GmbH
T2 - 25th International Conference on Human-Computer Interaction , HCII 2023
Y2 - 23 July 2023 through 28 July 2023
ER -