TY - GEN
T1 - CAST a database
T2 - 7th International Conference on Affective Computing and Intelligent Interaction, ACII 2017
AU - Amiriparian, Shahin
AU - Pugachevskiy, Sergey
AU - Cummins, Nicholas
AU - Hantke, Simone
AU - Pohjalainen, Jouni
AU - Keren, Gil
AU - Schuller, Bjorn
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/7/2
Y1 - 2017/7/2
N2 - The adage that there is no data like more data is not new in affective computing; however, with recent advances in deep learning technologies, such as end-to-end learning, the need for extracting big data is greater than ever. Multimedia resources available on social media represent a wealth of data more than large enough to satisfy this need. However, an often prohibitive amount of effort has been required to source and label such instances. As a solution, we introduce Cost-efficient Audio-visual Acquisition via Social-media Small-world Targeting (CAS2 T) for efficient large-scale big data collection from online social media platforms. Our system is based on a unique combination of small-world modelling, unsupervised audio analysis, and semi-supervised active learning. Such an approach facilitates rapid training on entirely new tasks sourced in their entirety from social multimedia. We demonstrate the high capability of our methodology via collection of original datasets containing a range of naturalistic, in-the-wild examples of human behaviours.
AB - The adage that there is no data like more data is not new in affective computing; however, with recent advances in deep learning technologies, such as end-to-end learning, the need for extracting big data is greater than ever. Multimedia resources available on social media represent a wealth of data more than large enough to satisfy this need. However, an often prohibitive amount of effort has been required to source and label such instances. As a solution, we introduce Cost-efficient Audio-visual Acquisition via Social-media Small-world Targeting (CAS2 T) for efficient large-scale big data collection from online social media platforms. Our system is based on a unique combination of small-world modelling, unsupervised audio analysis, and semi-supervised active learning. Such an approach facilitates rapid training on entirely new tasks sourced in their entirety from social multimedia. We demonstrate the high capability of our methodology via collection of original datasets containing a range of naturalistic, in-the-wild examples of human behaviours.
UR - http://www.scopus.com/inward/record.url?scp=85047237923&partnerID=8YFLogxK
U2 - 10.1109/ACII.2017.8273622
DO - 10.1109/ACII.2017.8273622
M3 - Conference contribution
AN - SCOPUS:85047237923
T3 - 2017 7th International Conference on Affective Computing and Intelligent Interaction, ACII 2017
SP - 340
EP - 345
BT - 2017 7th International Conference on Affective Computing and Intelligent Interaction, ACII 2017
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 23 October 2017 through 26 October 2017
ER -