Keyphrases
Prosthesis
49%
Pisa
31%
Robotic Hand
27%
Myoelectric Prosthesis
26%
Hand Prosthesis
24%
Prosthetic Hand
24%
Myoelectric Control
24%
Activities of Daily Living
21%
Able-bodied
20%
Under-actuated
18%
Surface Electromyography (sEMG)
17%
Cybathlon
17%
Upper Limb Prosthesis
16%
Adaptive Synergies
15%
Body-powered
15%
Electromyography Signal
15%
Control Strategy
14%
Artificial Hand
14%
Wrist
14%
Soft Hand
13%
Functional Assessment
13%
Soft Robotics
13%
Robotic Grasping
13%
Degrees of Freedom
13%
Myoelectric
12%
Robotics
11%
Prosthesis User
11%
Prosthetic Devices
10%
Prosthetic Wrist
10%
Hi-tech
10%
Contact Force
10%
Control Map
10%
Myoelectric Pattern Recognition
10%
Power Grasp
9%
Actuation
9%
Robotic Technology
9%
Neuroscience
8%
Prosthesis Control
8%
Multi-degree-of-freedom (multi-DOF)
8%
Grasping Ability
8%
Limb Loss
8%
Polyarticular
7%
Compliance Behavior
7%
Adaptive Robot
7%
Robot Foot
7%
Uneven Terrain
7%
Pattern Recognition Classifier
7%
Everyday Life
7%
Bionic Hand
7%
Gripper
7%
Engineering
Prosthesis
100%
Prosthetics
32%
End Effector
29%
Prosthetic Hand
27%
Degree of Freedom
23%
Adaptability
16%
Control Strategy
14%
Robot
14%
Bionics
14%
Joints (Structural Components)
13%
Pattern Recognition
10%
Contact Force
10%
Actuation
10%
Limitations
10%
Robot Hand
9%
Virtual Reality
9%
Everyday Life
7%
User Experience
6%
Mechanical Design
6%
Proportional Control
6%
Continuous Control
5%
Shear Force
5%
Fast Prototyping
5%
Soft Foot
5%
Soft Robot
5%
Healthy Subject
5%
Multichannel
5%
Industrial Research
5%
Synthesis Method
5%
Research Group
5%
Underpinnings
5%
Object Shape
5%
Emerging Trend
5%
Supernumerary Limb
5%
Stiffness Modulation
5%
Experimental Result
5%
Flexural Axis
5%
Analytical Model
5%
Computer Science
robotic hand
23%
Soft Robotics
21%
Robot
15%
Pattern Recognition
15%
Control Strategy
14%
Control Method
12%
User Preference
10%
Task Performance
10%
Learning Process
10%
Experimental Result
10%
Computer Hardware
10%
Virtual Environments
7%
Recognition Algorithm
6%
Technological Advance
6%
Good Performance
5%
Electromyography
5%
Dynamic Content
5%
Multiplicity
5%
Motor Function
5%
Perceived Usability
5%
Performance Enhancement
5%
Soft Robot
5%
Motor Disability
5%
Performance Metric
5%
Hand Configuration
5%
Frequency Content
5%
Interaction Test
5%
Reinforcement Learning
5%
Commercial Solution
5%
Assistive Technology
5%
Hand Design
5%
Execution Time
5%
Hardware Architecture
5%
Pose Estimation
5%
Usability Score
5%
Setting Research
5%
System Recovery
5%
descriptor system
5%
Multimedia
5%
Control Algorithm
5%
Virtual Reality
5%
Control Signal
5%
Open Source Technology
5%
Stiffness Control
5%
Functional Requirement
5%
Situation Dependent
5%
Regression Method
5%
System Capability
5%
Healthy Subject
5%
User Acceptance
5%